About This Game Welcome to Wintreal, a small town in the northern US and home to the Blue Norholm Centenary School. Today is Ian’s first day at his new school. Being blind, Ian has always relied on North, his faithful seeing eye dog, to guide him. But not everything is as it seems at Blue Norholm, and it won’t take long until Ian’s blindness will be the least of North’s problems…FeaturesGuide Ian through the game as North, his faithful canine companionUse stealth, misdirection an guile to avoid the ghoulish studentsNo violence 7aa9394dea Title: Ian's EyesGenre: Adventure, IndieDeveloper:Sindie GamesPublisher:SOEDESCO PublishingRelease Date: 1 Sep, 2016 Ian's Eyes Free Download [serial Number] close my eyes ian van dahl. bright eyes ian mccutcheon. ian's eyes historia. ian watt bright eyes. focus my eyes ian white. demo ian's eyes. ian's eyes walkthrough. ian's eyes final alternativo. ian jordan eyes ayr. ian's eyes wikipedia. ian somerhalder eyes gif. ian ́s eyes juego. ian eyes xfarganx. ian's eyes final bueno. ian somerhalder baby blue eyes. ian stuart behind blue eyes lyrics. ians eyes ending. through ryan's eyes. descargar ian's eyes en español. ian mcshane eyes. ian mcshane eyes american gods. ian's eyes review. ian happ through my eyes. ian brown open your eyes. janis ian mary's eyes. ian somerhalder eye thing. ian from vampire diaries eyes. janis ian restless eyes album. ian's eyes gameplay español. ian somerhalder eyes color. ian's eyes juego gratis. janis ian restless eyes. ian morgan eyes. ian matthews thru my eyes. ian somerhalder grey eyes. ian's eyes final. eyes ian somerhalder. open your eyes ian brown. ian's eyes requisitos. ian's eyes. ian rush eyes. through my eyes ian happ. ian somerhalder eyes contacts. ian somerhalder brown eyes. ian's eyes juego. ian redman pretty green eyes. ian eyes español. ian bohen eyes. ian stuart behind blue eyes. ian's eyes descargar. ian hanomansing eyes. ian poulter eyes. ian hunter eyes. ian mckinley eyes. ian fleming for your eyes only pdf. ian gallagher eyes. ian's eyes gameplay. ian anderson eyes. ian fleming for your eyes only. ian mcdonald eyes. ian's eyes steam. ian harding eyes. ian's eyes indie games. ian mcdonald drivers eyes. ian somerhalder blue eyes. ian's eyes wiki. ian's eyes jogo. ian's eyes descargar android. driver's eyes ian mcdonald The controls take a bit of getting used to and the radius at which enemies can see you could be a lot clearer. These are really the only two things I found to be a problem in the game, in part because the game keeps track of the number of deaths you've had and at least for me many of them came from not knowing which enemies could see what before it was too late. I played on a controller, but it might actually be best to do it with the keyboard because the controls have that tank-like RE feel to them.That aside, I really enjoyed the tension that the gameplay brought on and even with the clues laid out to how the game might end I wasn't prepared for what actually happened. The voice-acting isn't really good, but it didn't distract me from the tone of the story at all and I remained fully invested through the end. I plan to replay again to see if I can do better this time and to make sure that I found everything.I go very much recommend this game to anyone who likes tension and the need to think both before acting and on the move.. This puzzle-adventure game has surprised me in a good way. Despite some details to polish, the game is pretty amusing and the challenges makes you want to try once and again.. Neat concept I just didn't enjoy the game play too much, not to mention the characters make you wanna rip your hair out lol see what I mean here https://youtu.be/2AvZkTz91ns. This puzzle-adventure game has surprised me in a good way. Despite some details to polish, the game is pretty amusing and the challenges makes you want to try once and again.. This puzzle-adventure game has surprised me in a good way. Despite some details to polish, the game is pretty amusing and the challenges makes you want to try once and again.. I like the game just sometimes I wish you didn't die as much. The mechanic for North is what made me want to play the game. Check out my Let's play. I don't know if I would recommend Ian's eyes to anyone just yet. https:\/\/www.youtube.com\/playlist?list=PL-4l-FqPzTC4DJ_j-NgmFZenR9Yq_UyHb. Really bad voice acting. Really boring gameplay. Really cool idea, but bad, and i mean just awful execution. i feel bad. i REALLY wanted to like this game but it just ended up not working out. the death counter just makes it seem like its meant to be hard. i wouldnt know ill never finish it. again i wanted to like it but it just wasnt meant to be.. Don't let the trailers fool you. This game may seem like a fun game to play, but you will get frustrated over and over again. There are some good qualities to the game but also bad ones, unfortunately.Pros:The graphics certainly catches my attention. It kind of looks like the stop-motion animation or a CGI that looks like from Jimmy Neutron (bad example, sorry).Another positive is that they have full controller support. That is always a plus.Also, check points are nicely spread out. If you progress enough to another screen, the game may save from there thus avoiding many frustrations. This also may be a bad thing for those who want a challenge but then again, there are many challenges a plenty for this game.Cons:Voice acting needs a lot of work. The voice actor for the principle doesn't seem to be putting any effort in the situation. He seems to be reading from a script. The voice acting for Ian was alright but sometimes certain situations doesn't match his enthusiasm.Another problem is controls. I can't speak for keyboard\/mouse since I didn't use it for this game. "Freeze" barking and "attracting" barking should've been on separate buttons. Double tapping for the freeze bark is brutal. It is difficult to utilize each bark properly because you are constantly running around avoiding zombies while trying to go for the freeze bark. Sometimes I end up attracting the zombies instead. The developers should've separated these two barks in two different buttons.Map design is a big problem with this game. Most sections in the game don't scroll like a bigger map. They just stay fixed, so you are just moving from screen to screen. This becomes a big problem because when you are moving to the next screen, sometimes you automatically bump right into the zombie. There is no way of knowing that the zombie was right in front of you. Also, the map angle changes at times. When you are running from zombies, I sometimes end up walking back to the previous map. I even sometimes run right into a wall or zombie that I was trying to avoid.Overall:This game was meant to be frustrating and you are meant to die a lot; however, I felt most of the frustration is "out-of-game" rather than "in-game". I felt I was more frustrated with the controls and bad camera angles which allowed me to die so often compared to the zombie layout. I would've enjoyed the challenge of strategically maneuvering around zombies with feint barks but again controller issues and map design ruins it for me.If I were to recommend this game, it would be for those who love a challenge. For casual gamers, they should avoid this game.I still give this game a thumbs up despite the many frustrations. Developers do put a lot of effort in making this game. The concept was good. Story was okay. CGI is nicely done. Decent length of game time. I just wish that the controller and map design were done better.. Well, this is certainly something different: a Unity-made stealth-horror game which ISN'T in first-person, and even dares to look a bit "spooky-cute"! Unfortunately, the dissimilarity to a lot of other (frequently sub-par) Unity product ends somewhere around there. Perhaps it's best we get a little rant out of the way before I proceed any further: WHY IN GOD'S GOOD NAME DO YOU EUROPEAN INDIE DEVELOPERS INSIST UPON DOING YOUR OWN VOICE ACTING WHEN YOU CAN'T EVEN SPEAK ENGLISH? AND WHY WOULD YOU WRITE DIALOGUE WITH WORDS LIKE "CENTENARY" BEING REPEATED OVER AND OVER AGAIN...WHEN YOU CAN'T EVEN PRONOUNCE THE WORD "CENTENARY" PROPERLY, FOR \u2665\u2665\u2665\u2665'S SAKE?! Okay, rant over. Apologies, but I did need to get that off my chest (which I've done a few times before, but one can only live in hope that someday someone might actually LISTEN)! When all is said and done, though, this would all be forgivable enough if we were talking about a stealth game where the stealth actually works. Regrettably, it doesn't. There's little consistency to how the A.I. will behave, meaning that learning from your mistakes still has about a 50\/50 chance of biting you in the butt, and then it's aaaaaall the way back to a checkpoint five minutes prior to do it all over again (with varying results to the last time, no doubt). I couldn't help but be reminded of the legendary Bad Rats: fantastic premise (blind boy dodging zombie schoolkids with the aid of his guide dog), but the gameplay is so inconsistent and unpredictable that merely trying to repeat what worked for you the last time is a crap-shoot at best. The Resident Evil-style camera angles don't help much either: creeping around trying not to bump into uglies is no mean feat when one could be literally two inches in front of you, and you can't see or hear the \u2665\u2665\u2665\u2665er until you stumble headlong into them. I applaud the devs for the premise, I truly do. This had the potential to be the freshest horror game since Among the Sleep, but unfortunately the execution is severely lacking. This game might LOOK a bit like a three-dimensional Limbo, but trust me, it doesn't play like one. Limbo has an exemplary difficulty arc in which new mechanics are slowly introduced and extrapolated upon, whereas this game is insanely hard by about the thirty-minute mark. I dread to think what awaits beyond the hour-and-a-half I was willing to give it, because even slightly more challenging than what I've played so far is a little too close to "impossible" for my tastes. Unless, of course, you're one of those people who enjoys doing the same tediously pedantic bits over and over and over again, with absolutely no guarantee of success even when you plan things out to the nth degree. If so, you're in luck, 'cause someone made a game just for you. This really is one of the most heartbreaking reviews I've ever had to write, 'cause I sincerely had high hopes for this one. If ever a game cried out for a more competent remake, this'd be the one. The premise actually has "hit" written all over it, and it could no doubt appeal to a wide audience well beyond the established horror community. But the version we have here would need soooooo much work to make it even half of what it could be, so I sincerely question whether the devs should even bother. Restart from scratch, and give the new product to all the people who bought the first one for free; that'd be the best-case scenario in my book. Oh, and for \u2665\u2665\u2665\u2665's sake: GET SOME VOICE ACTORS WHO SPEAK THE QUEEN'S LANGUAGE next time. There's this thing out there called the INTERNET, and not everyone on it speaks Pidgin English. Full marks to the devs for having the vision and determination to make this game, minus about 5.5\/10 for the actual execution. Consider my heart partly broken, but my faith in human courage partially restored. Better luck\/judgement next time.Verdict: 4.5\/10.(PS If you enjoyed this review, feel free to check out my two Curator pages: http:\/\/store.steampowered.com\/curator\/9284586-ReviewsJustfortheHELLofit\/http:\/\/store.steampowered.com\/curator\/10868048-Truly-Horrible-Horror-Games\/?appid=398210Cheers!). Ian's Eyes is a single player indie, survival horror puzzle game with a unique style to the rest! You play as Ian, a blind kid who is starting a new school, with his trustworthy guard dog North. So you wanna know more? Well Let's Take A Look At Ian's Eyes. https:\/\/youtu.be\/vAOICuKWPjs
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Ian's Eyes Free Download [serial Number]
Updated: Mar 13, 2020
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